Combat - Health and Healing
The standard health track is below. This may be modified by merits and flaws. Each damage sustained reduces health by one step on the track. When the character hits zero health, they drop immediately into Torpor unless they can reflexively heal.
To fully kill a vampire requires a deliberate attack on a character who is already in Torpor, made with the intent of ending them permanently. This includes Diablerie.
Health | 4 | 3 | 2 | 1 | 0 |
---|---|---|---|---|---|
Status | Active | Torpor (or for ghouls, death) |
Healing in combat is one of the actions mentioned in the list of combat actions.